This documentation is for Macro Recorder v3 beta. Click here the for current production version 2 documentation.
Some Macro Recorder actions create data that is stored in variables and other actions may read variables as an input.
For example, Macro Recorder can find the X/Y position of a provided bitmap on your screen and store the X and Y coordinate in variables, e.g. a game character of a specific shape anywhere on the screen. The script can then click on the X/Y position later.
If the variable contains text, it can also be used in our productivity solution PhraseExpress.
Variables are volatile and dismissed on program shut-down.